I PICKED AND PLUCKED out preliminary ideas from the 101 sketches that stood out to me, while also taking into account which ones resonated with my co-designers. I redrew them into illustrator for a Pecha Kucha styled presentation.

The general theme was adapting everyday objects to depict something which reflected depressive behaviours.

The cups for instance, appear to be normal until the user picks it up to find the handle is purposely broken (i wanted a possibly for the handle to be attached with magnets or something).

The dishware and utensils are equip with malfunctions to make the use intentionally difficult, as if they would take twice the time to use.

The bed is a reflection of the difficulty of getting out of bed. This branched to furniture which has a disability, like the table that has one leg an inch higher than the rest.

The night lights were suppose to be peculiar creatures that had little purpose, but took up space.

The clocks each represented hours, minutes and seconds passing, respectively. For those who are depressed, there is an obsession with time- either coming and going to quickly or passing too slowly.

The scales were an idea refined from fall 2010 which ask the question, what if you could measure sadness? Would a beaker of tears outweigh a stack of emo poetry?

Recounting this process, it’s strange to think that none of these ideas came into frution. Oh well. That’s the design process for you!