SNAP OUT OF IT GAVE ME THE MOST GRIEF because I had big ideas with dead ended outcomes. I definitely made the most prototypes for this concept, hoping that a miracle would happen and I would know which direction to move towards. This concept started as breakable jewelry that embraced the beauty in destruction. I kept thinking about breaking bones; relating physical pain with mental pain. The work was highly influenced by my Series of Screens for Interaction, where breaking was this act of catharsis. I tried to capture this with hidden layers of coloured porcelain slip, bone-like aesthetics, notions of medical bracelets (how you have to cut them to get them off), but I kept struggling with the result- once you break it, then what? Is there a way you can reattach it or does it just lay there in pieces? Can you give it to someone like a friendship bracelet? Too many questions to answer.


prototype-snap 3



prototype-snap 2

UPDATE: Click here to see Part 2 of the process