Archives for posts with tag: process

I FEEL SO GRATEFUL FOR THOSE WHO HAVE HELPED me through this venture, especially when I am so penniless. My very talented cousin helped me conduct my first ever photo shoot with a real make-up artist and model (who is also my co-creator who was able to fill in last minute). It was an awesome experience to see how my work would be presented and expressed. It made everything seem more real. These photographs were so integral to be used for various applications to demonstrate purpose, poetry and most importantly, be a portfolio piece.

Shout out to Eric Tong Photography (the two black-and-white photos are courtesy of him as well) and Make-up Artist, Lennie Ede for lending me their amazing talents.

Update: See the completed photographs from the shoot here.

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TODAY I HANDED IN THE FINAL DELIVERABLES required to complete my studio requirements for my BDES. It’s strange to think my 7 years of school have worked up to this point. However, there is little room to celebrate as everyone prepares for the undergraduate degree exhibition (May 5-19th). Unlike the rest of the show, the design majors at Emily Car University curates within its department and it’s always this mad scramble to make custom displays, format documents, print takeaways, etc. Despite my efforts to keep my 8×8′ space simple, I decided to make custom shelves to house my pieces. I’m kicking myself for the extra work, but I know it’ll look beautiful and clean. Thankfully, my dad is helping me build some smaller components which gives me more time to develop my supplementary pieces. It’s coming together.

My final maquette with exception to the tiny ipad which will be replaced be a monitor

Maquette Spread

Every student’s exhibition model laid on the floor plan for the curatorial committee

More Behind the Jump

FEW CHANGES WERE MADE TO PULL YOURSELF TOGETHER since the original iterations. I made the piece slightly larger and stitched a rib to allow for a better hood shape while also further referencing straight jacket sleeves. Of all the pieces made, this was the most painless.

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PULL YOURSELF TOGETHER INITIALLY STARTED AS A COCOON called You Need a Hug. This concept gained no traction once I realized its limitations. Looking at the existing family of objects, I was missing a piece which reflected personal space and potential for empowerment. Drawing inspiration from straight jackets (feeling “crazy” or perceived to be so), this piece needed to address possibilities of control. Once I did my second Series of Screen for Interaction, everything fell into place. The brilliant thing about a voluminous scarf is that it can be worn so many different ways; this adaptability perfectly reflects the elusive states of depression, to feel withdrawn one moment and brave in another.

UPDATE: Click here to see Part 2 of the process

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SNAP OUT OF IT GAVE ME THE MOST GRIEF because I had big ideas with dead ended outcomes. I definitely made the most prototypes for this concept, hoping that a miracle would happen and I would know which direction to move towards. This concept started as breakable jewelry that embraced the beauty in destruction. I kept thinking about breaking bones; relating physical pain with mental pain. The work was highly influenced by my Series of Screens for Interaction, where breaking was this act of catharsis. I tried to capture this with hidden layers of coloured porcelain slip, bone-like aesthetics, notions of medical bracelets (how you have to cut them to get them off), but I kept struggling with the result- once you break it, then what? Is there a way you can reattach it or does it just lay there in pieces? Can you give it to someone like a friendship bracelet? Too many questions to answer.

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UPDATE: Click here to see Part 2 of the process

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